Game of Drones Team
Designing, building, and flying an autonomous aircraft requires a wide range of skills to complete a large number of interdependent tasks. To accomplish these tasks, G.o.D. team members are loosely organized by skill set into several major subgroups: Design, Performance Analysis, Mission Planning, Controls, Software, and Aircraft Pilot.
Matt Pawlicki - Team Lead, Construction
Andrew Nuttall - Software, Mission Planning
Jordan Klovstad - Construction, Mission Planning
Jacob Crabill - Co-Pilot, Design, Construction
Bryan Rogler - Controls, Navigation
Russell Patton - Software, Controls
Hui Lin - Performance, Design, Mission Planning
Jose Luis I. Amodio Leon - Pilot, Performance, Design, Mission Planning
Email: [email protected]
Twitter: @gameofdrones
Matt Pawlicki - Team Lead, Construction
Andrew Nuttall - Software, Mission Planning
Jordan Klovstad - Construction, Mission Planning
Jacob Crabill - Co-Pilot, Design, Construction
Bryan Rogler - Controls, Navigation
Russell Patton - Software, Controls
Hui Lin - Performance, Design, Mission Planning
Jose Luis I. Amodio Leon - Pilot, Performance, Design, Mission Planning
Email: [email protected]
Twitter: @gameofdrones